(beware with this last one)ĥ.- select the width and height example: 256x256, 512x512, 1024x1024 (use cuadratic textures) c4dģ.- in your render pull down select bake objectĤ.- in the bake window select the propieritys you need, personaly i use ambient oclussion, illuminate, single texture and remplace object. Efectly you cant import the textures directly, but you can bake the textures in cinema and load in unity, here my procedural:ġ.- try to keep the minor number of objects in your.
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